Notas del Parche 26.20 de ARAM Mayhem
Notas del Parche 26.20 de ARAM Mayhem: 0 Aumentos nuevos y 7 ajustes, con efectos completos, valores antes/después, fuente de Riot y enlaces a datos actuales.
↗ Leer las notas oficiales de Riot GamesResumen del parche
El Parche 26.20 añade 0 Aumentos y modifica 7 existentes. El anuncio y la instantánea estadística se mantienen por separado.
Todos los cambios del Parche 26.20
Changelog de aumentos de Arena (Hextech Mayhem) Parche 26.20: novedades, cambios de balance y ajustes de valores de un vistazo.
7 ajustado(s)
Mana damage ratio: 4.5%7%
Antes: -
Después: No longer drains mana. Ranged champions use 80% of the 7% damage ratio.
Slow resistance: 40%50%
Antes: Splits on the first unit hit.
Después: Splits at the end of the missile path or on recast.
Ralentización: 30%40%
Base area damage: 50–100100–200
Attached base damage (3-second total): 75–22590–270
Attached damage bonus AD ratio: 60%75%
Attached damage AP ratio: 36%45%
Enfriamiento: 35 s30 s
Base damage: 30–10050–150
Damage bonus health ratio: 10%15%
Base shield per target: 35–15050–200
Antes: Checks damage after mitigation.
Después: Checks damage before mitigation.
Enfriamiento: 15 s5 s
Champion adjustments
- Bard: Meep AP ratio 50% → 67%; recharge 8 → 5 seconds; attack damage gained per 3 chimes 6 → 10.
- Garen: passive regeneration raised to 2%–12%; W cooldown 22–12 → 18–12 seconds, shield bonus health ratio 18% → 20%, passive stacks per minion killed 0.4 → 0.75.
- K’Sante: W cooldown 14–10 → 10 seconds at all ranks; damage reduction 30% → 45%; E shield bonus health ratio 13.5% → 15%.
- Lee Sin: passive bonus attack speed 40% → 50%; energy recovery 20/30/40 → 30/40/50; W shield 60–240 → 80–320; Q2 damage 60–180 → 80–240.
- Swain: damage taken 105% → 100%; healing 95% → 100%; Soul Fragment recovery changes from a flat 6% to 3%–6% based on level.
- Thresh: passive soul drops 2 → 3; W cooldown 21/20/19/18/17 → 19/18/17/16/15 seconds.
Bug fixes
- Infernal Soul and Jeweled Gauntlet damage counters exclude minion damage.
- King Me leaves its slot when the quest completes.
- Overloaded works when granted by King Me.
- Shark Bait no longer shows an empty buff bar.
- Skilled Sniper refunds cooldown for Aurora’s Q.
- Shen’s Echo Cast E still dashes after Flash or another queued spell.
- Movement commands no longer redirect the Echo Cast clone.
- Lucian’s W still splits through Spell Split when he casts E during W.
- Summoner spell casts no longer interrupt Spell Split missile splitting.
- Other spells can be queued during a Spell Split empowered cast.
- Prom Queen keeps its cooldown icon after death.
- Urgot’s W no longer destroys Rite of Ascension souls.
- Minionmancer amplifies Shaco’s R explosion and Ivern’s R knockup damage.
- Ultra Hydra uses matching quest and augment card icons.