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Mystic Punch Guide - The Only SSS-Tier Augment in ARAM Mayhem

Mystic Punch is the only SSS-tier Prismatic augment in ARAM Mayhem, reducing all ability cooldowns by 1.25s per auto attack. This guide covers four core combos: Yasuo/Yone infinite Q, Master Yi infinite Alpha Strike, Fiora infinite Lunge, and Jax infinite Counter Strike, with full build recommendations.

↗ Video Source: Mystic Punch Augment Guide (Bilibili)

Mystic Punch: The Only SSS-Tier Augment in ARAM Mayhem

In ARAM Mayhem, Mystic Punch Mystic Punch is the undisputed SSS-tier augment. After its rework, Mystic Punch now reduces all ability cooldowns by 1.25 seconds per auto attack - not just basic abilities, but ultimate cooldowns as well.

What makes Mystic Punch truly terrifying is its synergy with on-hit item effects. Runaan's Hurricane bolts, Dusk and Dawn's double strikes, and other on-hit procs all trigger the cooldown reduction. This single augment enables multiple unstoppable strategies.


Combo 1: Infinite Q Wind - Yasuo & Yone

Yasuo Yasuo and Yone Yone 's Q abilities are both classified as auto attacks, triggering Mystic Punch's cooldown reduction. Late game, their Q cooldown is only 1.33 seconds - minus 1.25 seconds leaves an actual cooldown of just 0.08 seconds. This means you can spam Q infinitely, launching two tornadoes per second, keeping enemies permanently airborne.

ItemDescription
Blade of The Ruined King Core attack speed source, passive continuously shreds enemy HP
Immortal Shieldbow **Must-buy** - infinite Q triggers infinite shields, survival guaranteed
Death's Dance Reduces incoming damage, sustains through teamfights
Infinity Edge Amplifies critical strike damage
Mercury's Treads Tenacity to resist crowd control

Combo 2: Infinite Alpha Strike - Master Yi

MasterYi MasterYi 's Q ability 'Alpha Strike' triggers 6 on-hit effects in a single cast, each activating Mystic Punch's cooldown reduction for a total of 7.5 seconds off per Q. Once Q's cooldown drops below 7.5 seconds, you achieve infinite Q loops - cast Q, and it's immediately ready again.

ItemDescription
Hubris Stacks AD on kills, great for snowballing
Essence Reaver Mana sustain to solve high-frequency casting mana issues
Navori Flickerblade Reduces cooldowns on crit, stacks with Mystic Punch
Black Cleaver Armor shred against tanks
Death's Dance Sustain through teamfights

Combo 3: Infinite Lunge - Fiora

Fiora Fiora 's Q ability 'Lunge' already refunds 50% of its cooldown on hit, and it also counts as an auto attack. With Mystic Punch, Q has virtually zero cooldown, letting you dash endlessly across the battlefield. Even better, the reworked Mystic Punch also reduces ultimate cooldown - Fiora can cast her ultimate three times in a single teamfight.

ItemDescription
Trinity Force Core item, frequent casts proc Spellblade
Ravenous Hydra High-frequency Q sustains HP, teamfight durability
Death's Dance Damage reduction pairs with heavy lifesteal
Navori Flickerblade Crit-based CDR stacks with Mystic Punch
Mercury's Treads Tenacity against crowd control

Combo 4: Infinite Counter Strike - Jax

Jax Jax 's kit achieves perfect rotation with Mystic Punch. Jax is one of the few melee champions who can build Dusk and Dawn effectively - the double on-hit procs mean each attack triggers double cooldown reduction, refreshing abilities even faster. You can cast two to three ultimates in a single teamfight, and Counter Strike's dodge is nearly permanent.

ItemDescription
Blade of The Ruined King Core attack speed and HP shred
Dusk and Dawn **Core** - double on-hit procs trigger double CDR
Death's Dance Sustain through teamfights
Navori Flickerblade Additional CDR
Maw of Malmortius Magic shield against mages
Mercury's Treads Tenacity against crowd control

Other Strong Combos

Mystic Punch's power isn't limited to the four combos above. For example, Senna Senna with Runaan's Hurricane and Dusk and Dawn can reduce 6 seconds of cooldown with a single Q, achieving ultra-high-frequency output. Shyvana Shyvana with Dusk and Dawn can also achieve infinite Q loops. Any auto-attack reliant champion who picks up Mystic Punch should consider building on-hit items.


Summary


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